device | playable | environment | api | fps | resolution | settings | notes | ||
---|---|---|---|---|---|---|---|---|---|
🖥 M1: Mac mini 16GB | no | Rosetta 2 | 2560 x 1440 | Very responsive in the few seconds before a crash, Tried both the default download for macOS, as well as sideloading the version for iOS. iOS version fails to launch, macOS version starts but crashes quickly on a new game or a saved game. Very odd since this is an Apple Arcade game and "should" work. | Apple Arcade | ||||
💻 M1: MacBook Pro 13" 16GB | Menus work perfectly, but the game shows a black screen once you load into the world. | CrossOver use discount code APPLESILICON to get 25% off |
1440 × 900 | Tried default settings, maxed settings, and minimum settings, but the black screen issue in the game persisted. | Menus are responsive and menu animations are smooth, but you can't see anything in-game, just a black screen with hints for basic controls., Screenshot attached of what is seen when starting a new game. Black screen with hints about basic controls displayed. The screen never changes from black. | Steam | |||
💻 M1: MacBook Pro 13" 16GB | yes | CrossOver use discount code APPLESILICON to get 25% off |
1440 × 900 | NOTE: update to a report submitted earlier today. Game runs smooth, but some settings had to be manually configured in CrossOver. Bottle: Windows 7 x64. Had to enable "DXVK Backend for D3D11" for the Bottle. Mouse movement was unusable at first, but the fix is to open the WINE configuration, Graphics tab, and check the box to "Automatically capture the mouse in full-screen windows | Unknown FPS (could not get the steam overlay to show up), but the game felt pretty smooth while playing. Used default graphical settings., | Steam |