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Halo: Combat Evolved Anniversary (The Master Chief Collection)

is playable on Apple Silicon Macs via Steam via Parallels 16 on Windows 10 for ARM

Performance Reports

device playable environment api fps resolution settings notes
💻 M1 MacBook Air 8GB 8GPU yes 30-40 FPS 1920 × 1080 enhanced Halo: Combat Evolved Anniversary - The Master Chief Collection (Steam) running on Parallels 16 with 4 CPU cores and 4GB RAM, which plays well on MacBook Air 2020 512GB with 8GB RAM and 8 GPU cores. In the beginning of the video I used 'tab' to switch between Original and Enhanced graphics settings. Original graphics felt like it gave a better framerate, but the M1 could handle Enhanced quite easily. The game felt like 30-40 FPS on Enhanced graphics. The game much be launched with anticheat disabled. Halo: Master Chief Collection on M1 Mac: Halo CE - 8/10 good framerates in Original mode, no bugs encountered Halo 2 - 1/10 too buggy Halo 3 - 4/10 runs with speed bug Halo ODST - 1/10 hard crash after beginning of level Halo: Reach - 3/10 good framerates in Performance mode, graphical issues that affect gameplay Halo 4 - 6/10 good framerates, minor graphical issues, prone to stutter youtube twitter Steam via Parallels 16 on Windows 10 for ARM