Apple Silicon Games
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Game profile · Compatibility
Grand Theft Auto: San Andreas
Community testing reports this game as playable on Apple silicon Macs via iOS (App Store), Mac App Store, Steam.
Performance Reports
| Device | Playable | Environment | API | FPS | Resolution | Settings | Notes | Sources | Distribution |
|---|---|---|---|---|---|---|---|---|---|
| 💻 MacBook Air M1 8GB | yes | Native | Windowed | Perfect, Cannot change window size. Bluetooth controller works. | iOS (App Store) | ||||
| yes | Native | default settings | Smooth, stable 60fps from what I've tried, Can't resize the window | Mac App Store | |||||
| 💻 M1: MacBook Air 8GB | yes | CrossOver | 2560 × 1600 | Default | Estimate around 30-40 FPS (Steam's monitor suggests around 20 but this is clearly wrong) | Steam | |||
| 🖥 M1: Mac mini 8GB | yes | CrossOver | 1680 × 1050 | Default | I tried it on Big Sur 11.0.1, 11.1 Beta and 11.1 Final with Crossover and it runs bad. The Problem is Wine itself it uses Wined3d for playing GTA SA even on my different pc on Linux (i9 9900K and RTX 2080) GTA SA runs Bad when i use Wined3d. DXVK solving the Problem but Crossover brings only DXVK for DX10/11, it runs and you can load into the Game but when you are InGame it laggs very strong. For me i would say that it´s not playable | Steam | |||
| 🖥 M1: Mac mini 8GB | yes | Parallels 16 on Windows 10 ARM | 50-80 FPS | 1680 × 1050 | maximum | Runs perfect, all Settings maxed out and 50-80fps AVG 65fps | Steam |